[2025] Software Engineer, Game Engine Reliability - New Grad
We're looking for an outstanding New College Graduate to join our Game Engine Reliability team where you will make a direct impact on the very foundation of Roblox. In this role, you'll be at the forefront of enhancing engine stability and reliability, particularly focusing on performance and crash metrics. You'll develop innovative software solutions to detect, mitigate, and isolate engine incidents, automating processes to catch issues early and drive our reliability metrics to new heights.
If you're excited by the challenge of solving complex, large-scale problems in the gaming world—especially in the realm of UGC, scale, and C++—and love working alongside passionate, experienced engineers, this is the perfect opportunity for you to thrive on our dynamic and growing game engine team.
For more information, you can visit our Software Engineer site page here.
You Are:
- Possessing/possess an undergraduate/graduate degree in Computer Science, engineering or a related field
- Proficient in one or more programming languages such as Python, C++, Typescript, and C#
- Passionate about games, user-generated content, and social networking
- A problem solver who excels in ambiguous environments and quickly develops proficiency in coding standards
You Will:
- Design, code, test, and debug features
- Ship code to production
- Work with Roblox's Design, Product, Data, QA, and DevOps teams
- Report to one of our many teams to coordinate any products or features you are working on