Physics Programmer Internship (Summer 2020)
Epic Games Unreal Engine Physics Team is looking for a smart, creative Physics Programmer Intern to join them for summer 2020. Our Interns are given challenging projects over the work term, and are provided with a meaningful experience with high expectations for performance. If you want to build something Epic, this is the opportunity for you!
Our Engine Programmers help enhance and maintain core systems of Unreal Engine 4, as well as optimize them for multiple platforms by working directly with the brightest technical minds in the business as Epic builds the premier game engine for a multitude of platforms.
Responsibilities:
Building tests and debugging tools for the Unreal Engine physics system
- Investigating and fixing bugs related to engine code
- Collaborate with others on the team to maintain and improve current systems
- Document technology implementation details
Qualifications:
- Degree work in CS or related fields
- Strong C++ skills
- Excellent math and/or physics skills preferred
- An analytical mind with strong problem-solving skills
- Demonstrated interest in games and physics
- Experience with multiple core system tasks, such as graphics, tools, audio/video, networking, memory handling, script compilers, I/O, etc.
- Examples of projects in gaming or game engine technology a plus
This is a paid internship, running May 26 through August 14 with flexible start date. All candidates must be eligible to work 40 hours per week on site in FINAL LOCATION. Intern recruitment for summer 2020 roles will run through February 2020, or until teams find an ideal match.
This is going to be Epic!