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Tools Programmer Intern (Graphics) (R27490)

WHAT MAKES US EPIC?

At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.

Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.

ENGINEERING - UNREAL ENGINE

What We Do

Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of engineering experts are always innovating to improve the tools and technology that empower content developers worldwide.

TOOLS PROGRAMMER INTERN (GRAPHICS)

What You'll Do

We're looking for a Tools Programmer Intern to evolve artist tools within the Unreal Editor. An important aspect of this role is supporting both user-driven and agentic workflows, including exploring and implementing new interaction paradigms to accelerate content creation. You'll directly impact artist productivity by developing user-facing tools for one of the leading game engines used by developers worldwide.

In this role, you will

  • Resolve bugs and workflow issues for our internal teams and licensees
  • Explore new artist workflows on the intersection of agentic and interactive tools
  • Work closely with team members to modify existing and add new features
  • Have independence in making and owning implementation decisions
  • Be part of an experienced distributed team

What we're looking for

  • Strong C++ skills
  • Experience in collaborating with other developers
  • Demonstrated ability in working on graphics tools, e.g. geometry, texture processing, terrain authoring, procedural generation
  • Experience with using agentic coding tools
  • Someone who is pragmatic, professional, and has a positive attitude
  • Prior experience with Unreal Engine is a plus, but not required
  • Fluent written and verbal communication skills in English