Game Industry Startup Lead
Position Overview
The Game Industry Startup Lead (Youth Track) will build and lead Triple-I Future Unicorn’s game and interactive media startup pathway for middle and high school students.
This role combines:
Game design leadership
Startup incubation mentorship
Curriculum architecture
Youth innovation coaching
The Lead will guide students from concept to prototype, culminating in demo showcases and investor-style pitch presentations.
Mission of the Role
To transform creative youth into structured startup thinkers by building a professional-level game and interactive venture incubation track.
Key Responsibilities
Program Design & Strategy
Develop the Youth Game Startup Incubation Framework (8–12 week model)
Define track focus areas:
Game design & systems
Narrative & interactive storytelling
Educational games
XR / immersive experiences
Social impact games
Design learning milestones from concept → MVP → Demo Day
Student Venture Mentorship
Guide middle and high school students in:
Concept development
Gameplay mechanics
Narrative architecture
UX and player journey
Prototype development
Coach teams on:
Collaboration
Presentation skills
Creative iteration
Provide structured feedback and growth plans
Startup & Business Integration
Introduce youth-level startup fundamentals:
Market research
Target audience analysis
Monetization basics
Pitch deck creation
Prepare teams for:
Internal demo showcases
Youth pitch competitions
Future Unicorn Demo Day
Showcase & Brand Building
Organize:
Game Demo Nights
Interactive Exhibitions
Parent showcases
Develop a strong public-facing portfolio culture
Represent Triple-I Future Unicorn at local innovation events
Cross-Department Collaboration
Work with Triple-I Academy curriculum team
Collaborate with marketing for branding materials
Build industry mentorship network (game studios, designers, investors)
Target Students
Middle school (advanced track)
High school (entrepreneurial & portfolio-driven)
Students interested in:
Game development
Interactive media
Creative technology
Startup innovation
Required Qualifications
Background in Game Design, Interactive Media, XR, or related field
Experience leading creative teams or multidisciplinary projects
Strong understanding of:
Game systems
Narrative design
Unreal / Unity (preferred)
Ability to translate complex concepts into youth-friendly learning
Passion for mentoring and developing young creators
Preferred Qualifications
Experience working with K-12 students
Startup or incubation exposure
Portfolio of shipped or exhibited projects
Strong communication skills with parents and stakeholders