Intern – Software Engineer
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As a Nintendo of America Intern, you will actively contribute to meaningful projects, and gain valuable hands-on work experience with a leading company in the entertainment industry. During the program from June through August, your work experience will be enhanced with mentoring, networking opportunities and exposure to industry leaders from across the company! Whether you are in a technical or non-technical role, you will be a part of a team committed to putting smiles on faces of millions around the world.
INTERN – SOFTWARE ENGINEER
Application Deadline: December 1, 2025
DESCRIPTION OF DUTIES:
- Contribute to Nintendo’s Consumer Service Channel Experience team to develop an internal reporting tool to provide business insights and performance, helping to shape future strategies
- Provide business stakeholders with meaningful data views by extracting and transforming key information
- Design a user-friendly desktop interface for generating customized reports based on data inputs
- Develop a component that gives users the ability to save their generated report output in Excel
SUMMARY OF REQUIREMENTS:
- 3.0+ GPA
- Currently enrolled in an accredited college or university with a graduation conferral date between May 2026 and June 2027
- Pursuing a degree in Computer Science, Data Science, or related field
- Experience with Rust programming language
- Familiar with modern front-end framework (e.g., React)
- Experience developing desktop graphical user interface (GUI) applications preferred, with a strong preference for the Tauri framework
- Interest in creating compelling and informative data visualizations
- Familiar with charting libraries, such as Plotly.js preferred
- Legally authorized to work in the United States
- Able to work 40 hours a week onsite throughout the course of the 10-week summer internship between June 15 – August 21
- A completed Internship Questionnaire following application
This position is onsite in Redmond, WA, and not open to remote status at this time.